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| Sketchbooks One thread per user/gallery type section - no crits needed here. |
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#1 |
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Member
![]() Join Date: Mar 2010
Location: SF
Posts: 55
Real Name: Leslie
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Hello everyone! I thought I would start a sketchbook for sculpts and models, I like this one person one thread idea. don't think I'll touch this again but who knows
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#2 |
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Senior Member
![]() ![]() Join Date: Oct 2009
Location: Lille , France
Company: Digital District . Paris
Posts: 180
Real Name: Thomas Marqué
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very nice model , some parts seems to be welded ,3dcoat ?
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Tom 3DFX Lead-director- Digital District . Paris |
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#3 |
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Junior Member
![]() Join Date: Oct 2009
Location: Paris
Posts: 19
Real Name: Stephane Dufournier
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looks great, feels very natural
there is something strange to me in the proportion though, the upper body seems a bit narrow compared to the lower body keep posting |
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#4 |
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Administrator
![]() Join Date: Oct 2009
Location: Wellington, New Zealand
Company: Weta Digital
Posts: 1,396
Real Name: Pascal Raimbault
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here Leslie,what a lovely sculpt! I love it, feels very natural ![]() What applications did you use? Any wireframes to show us? Keep posting please Cheers P.
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How to display full rez pictures within your post Please attach an image (could be small) to your first post, so it displays as a thread thumbnail. Make sure to post the references you've used if you're looking for hardcore feedback! |
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#5 |
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Member
![]() Join Date: Mar 2010
Location: SF
Posts: 55
Real Name: Leslie
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Thank you guys for the nice comments and critiques!
@stephane: I think you are right, really the hips are very large. It started as a freesculpt of just an upper torso but halfway through decided to tack on a lower body as well, and probably miffed the proportions a bit in the process. Sculpting in pose is trickier for me, so in the future i'll definitely pay more attention to this @tomaya & pascal: This one is all maya and zbrush. I think zbrush makes it appear as if its welded because of the way its shaded. I could post wires, but its just a modified mudbox basemesh (to remove all those poles in the face topology) @pascal: Thanks and there's definitely more coming
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#6 |
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Senior Member
![]() Join Date: Feb 2010
Location: Frankfurt, Germany
Posts: 224
Real Name: Manuel Poehlau
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Great sculpture, great pose! Beautyfull.
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#7 |
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Senior Member
![]() Join Date: Nov 2009
Location: South Africa
Posts: 121
Real Name: Brett Sinclair
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Gorgeous! Love it all.
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#8 |
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Junior Member
Join Date: Nov 2009
Location: copenhagen, denmark
Posts: 28
Real Name: rasmus
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beautiful and very natural looking model.
i noticed the proportional differences, but actually just thought it nice to see some more soft/natural forms.. hehe -didn't really think them to be off. anyway, looking forward to see more from you. -r |
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#9 |
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Member
Join Date: Nov 2009
Location: UK
Posts: 69
Real Name: Ian Jarvis
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I did also wonder if the proportions might be a little off, but great work! I love the fleshynsess of her hips especially, makes me want to grab them.
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#10 |
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Senior Member
![]() ![]() Join Date: Oct 2009
Location: Lille , France
Company: Digital District . Paris
Posts: 180
Real Name: Thomas Marqué
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For me , the proportions are very realistic in fact , that girl is just a bit "ronde" as we say in french , a bit like the 'renaissance" painters models ...
Very pretty ....
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Tom 3DFX Lead-director- Digital District . Paris |
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