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Old 19-12-2010, 08:49 PM   #11
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Thanks PascalR. I'll put up some more when i get around to it.
Felt like drawing something. Astronaut maybe?
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Old 21-12-2010, 12:16 AM   #12
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deviated slightly from the sketch. Mostly because of my crappy drawing skills.

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Old 22-12-2010, 11:58 AM   #13
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Hey nice heads Tristan, love the style! Do you already know what render engine will use?

And good luck!

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Old 22-12-2010, 12:12 PM   #14
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I was debateing that myself. I was thinking either stay in blender, mostly to learn it more than anything. Or just take it in max and use vray. Probably that later. It will probably give better results in the end.
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Old 23-12-2010, 04:50 PM   #15
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Nice update, keep it up
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Old 24-12-2010, 05:18 PM   #16
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Thanks tonytrout

Another alien head.
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Old 25-12-2010, 10:24 AM   #17
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Merry Christmas!!!
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Old 30-12-2010, 10:17 AM   #18
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great work man. i really like the second last alien head. the astronauts head looks great too. nice style.

-r
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Old 04-01-2011, 09:36 PM   #19
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Thanks rasmusW

*sigh* i just spent a whole week without internet. Not cool.
Here's a bit of an update though. im going to have to start modeling some body's soon.

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Old 07-01-2011, 01:11 PM   #20
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interesting head models. they have a consistent style. the female head has some features that are a bit too manly-wide chin, wide trachea, wide nose bridge...but you can clearly see that it's a female head, so it's not a problem. The dude and the chick look like they have no zygomatic arch... maybe it's caused by the low specular shading.

I have another Blender question: how do you delete edges without deleting faces? (example-deleting the 2 edges that Blender makes at each end of a cut)
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