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Old 19-09-2016, 11:16 PM   #21
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you must spend a lot of time on these fantastic models! What do you useto render the elk-guy?
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Old 20-09-2016, 01:24 AM   #22
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Thanks Felix, Ill admit I am a little bit hooked! pretty much everything on this thread are just zbrush renders, I cant bring myself to open maya at home! Click image for larger version

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Old 20-09-2016, 08:41 PM   #23
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looks great. I goingto play around with zbrush render settings to mimic those above soft shadows, really represent the forms well.
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Old 20-09-2016, 09:59 PM   #24
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cheers again mate, you can get a pretty good basic effect by just adding the wax preview to your material and adjusting your rays and angle to around 30 in BPR render shadow settings.. good luck mate
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Old 30-09-2016, 12:17 AM   #25
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practising some hardsurface stuff on this dude

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Old 04-10-2016, 01:54 PM   #26
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good stuff John, do you retopo some parts in Zbrush ? like the shoulder pads for instance
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Old 06-10-2016, 12:25 AM   #27
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Thanks Pascal, yeah those are just quick zsphere retop'od, also been trying to get used to using Zmodeler as much as possible for building from the get go, still not feeling completely natural but I think Z5 will have a lot more Zmodeller improvements so I recon its worth the investment...some of these new 4R8 boolean operations look like they could be pretty cool too...
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Old 06-10-2016, 12:29 AM   #28
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quick little grubby one for fun
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Old 06-11-2016, 09:33 PM   #29
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I should be finishing stuff, but its much funner starting new ones still a lot of work to do on this of course..
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Old 26-02-2017, 08:14 PM   #30
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Been struggling to produce much outside of work of late, but im gonna start trying to get back into the swing of things.. for now im rehatching this one, im thinking maybe adding another 2 human attackers and possibly giving this monster dude a wife and kid in the background to spin the story a bit... if i can keep motivation .

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