DUDE out of freaking no where!! I thought maybe Pascal might had forgotten to top row one of the models and I come to find out you've brought it to a full completion. Some really stunning work! Amazing!
I'm looking at it even closer now and checked out the tutorial. But I'm still not entirely sure how you went about doing all the dirt and scratches? I cube map to me (Maya) is just a texture that's projected around all sides. Is it different in XSI/3dsMax? Also how long do you think it took you to do all this? Working a little every night?
Last edited by Mrguy; 11-04-2014 at 10:48 AM.