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Old 03-12-2010, 08:36 PM   #61
Tomaya
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thanks pascal , yes of course , i've a ref ,quite hard to find in fact in a high rez , still looking for something more interresting , i like this sort of pose a bit compressed , not very natural but with very nice movements on the bones-muscles-skin shapes . Yes , the shoulder is completely twisted , as you see on the left pic , i'll redo the initial pose again . Anatomy , fantastic subject, i like it and mudbox is really easy to use for me , the big question in fact is : references ! Just artistic nudes in high rez with the full body , i mean hands and feet , if you have some ideas ... ....
Thanks for comments
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Old 03-12-2010, 09:05 PM   #62
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On the shoulder, I would dump the lores model into amodelling programme, take a ring of polys out from the upper arm rotate the edges and rebridge so the geo is straightened up before going to mudbox. Sculpting stretched geo in mudbox is a frustrating experience in my opinion and I prefer to do this basic readjustment now rather than retopologising later. Just an opinion though

I like the adventurous pose. though imho compressed figures can make it too easy to build up unwanted mass so remember to take some out as well
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Old 03-12-2010, 10:38 PM   #63
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cool tony , good advice , i need some training
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Old 03-13-2010, 03:04 AM   #64
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Quote:
Originally Posted by Tomaya View Post
references ! Just artistic nudes in high rez with the full body , i mean hands and feet , if you have some ideas ... ....
Thanks for comments
http://www.3d.sk


http://www.female-anatomy-for-artist.com/?id=15

And of course the human antomy section of our reference thread:

**Internal Linking (Threads)




Keep up the great work Thomas !
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How to display full rez pictures within your post

Please attach an image (could be small) to your first post, so it displays as a thread thumbnail.

Make sure to post the references you've used if you're looking for hardcore feedback!
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Old 03-13-2010, 06:57 PM   #65
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thanks Kal ! high rez , that's really cool , i'll choose a pose and post some wips ... ...great refs !
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Old 03-13-2010, 08:43 PM   #66
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Hey Tomaya,

If you want to master the human body, you should really learn the basics first.
Keep the forms as simple as possible,break up the body into simple primitive objects. Start with a simple pose first. Compressed or stretched skin,flesh and fat is something you should think about last. Just a thought, because the pose you have choosen is really something you should not start with, when you´re starting to learn anatomy.
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Old 03-13-2010, 10:13 PM   #67
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ok manuel , you mean i'm going too fast for a start , i know it's stronger than me , these poses are so interresting , you're right of course about the basics ... ...let's restart from scratch ...thanks for the comments manuel
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Old 03-14-2010, 03:19 PM   #68
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Default ok! voici ma methode!

hi! tomaya hope you find!off course i supose you are!
sorry for me i try to draw some partie of the body in a book of a artist named Goldfinger Elliot don't remember the name sorry but a said thanks to him for the passion and love it make in these scullpure and drawing.
anyway i just want to tell you draw and
afther that you will know many more muscl of the humain body.
thanks for all. tomaya
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Old 03-14-2010, 07:04 PM   #69
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Personally I would start with a relaxed standing pose. I think you should get this right before even thinking about complex poses. I know it´s tempting to start right away with these beautyful poses, but if you don´t have enough knowledge about the bonestructures and muscleshapes you will hit the wall pretty soon.
Check out this website from Benjamin Leitgelb. He´s a great sculptor,you can learn a lot just by watching his work. Nothing beats reference from life (real persons,photographs,3dscans) but also study a lot of great paintings,drawings and sculptures from the masters, because they´ve already simplified the important shapes in some way.

http://www.selwy.com/

Learning anatomy is a long journey. It can be fun and also frustrating.

But seeing your other works, I´m sure you have enough passion for art to become good if you work hard
So let´s start

Last edited by Manuel Poehlau; 03-14-2010 at 07:33 PM.
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Old 03-28-2010, 12:11 PM   #70
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Our last work for Nike :



Done in one month
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Last edited by Tomaya; 03-28-2010 at 12:46 PM.
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