Hi all I have been watching some amazing posts here at cgfeedback, and though I visit regularly but I was really shy to post something as am not as talented as others here.
I work in gaming and very specifically love to do organic art (i really hate inorganic /hard surface...am sorry but am honest).But unfortunately in a country like India where artists only get their bread and butter from OUTSOURCED work, the scope of character art is really really very less.
I have been trying really hard to push my career forward with some real good international projects, but been constantly challenged by the lack of a good reel.
So I have decided to make a good reel of international standard.
So this croc is the first model of this reel.
I have planned it for films/ television asset and hence using mapping technique like displacement and rendering engines like vray / mentalray.
I am in the very first stage of the sculpt and will progress from time to time .
I am working after office ar on weekends when I can manage sometime after 10/12 hrs of office work.I will post less frequently but PLEASE PUT YOUR SUGGESTION AND COMMENTS BOTH CREATIVE AND TECHNICAL.
Here are some very early previews: