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Finished Works... at last!!! Completed 2D and 3D works

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Old 12-04-2012, 08:47 AM   #1
Adam Baroody
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Default Space Ranger

I finished this around the end of 2010 and havent really posted it anywhere besides the autodesk mudbox forum. I figured I would share before it gets even older

Itís a real time game character, that Iíve modeled, textured and rendered.

If I remember the model is about 14k polys, and there is another lower topo version of him as well. Normal mapping, textures, and final sculpt are all mudbox. The initial concept sculpt began in Zbrush to rough out the form.

Retopo all done in topogun. Rendered in Mental Ray via softimage. Enjoy.


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Last edited by Adam Baroody; 12-04-2012 at 08:49 AM.
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Old 12-04-2012, 09:25 PM   #2
Kel Solaar
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Hey Adam!

Cool image, very well balanced, the rangers are great as their posings. I have some little things: the pillars are a bit soft, the rangers shading is a bit too uniform, making hard to tell if its metal or plastic, and maybe the cartridge ejected shells could have used a bit of motionblur

Nice work, still up to date!

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Old 13-04-2012, 05:20 AM   #3
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Awesome image! my eyes kept bouncing between the muzzle and the yellow lighting.
The only thing that I find weird is the fallen one, his armor seems fine, I also don't see blood,
so I would add some damage to him.
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