View Full Version : Gremlin Mohawk
matic
09-12-2009, 12:00 PM
Hi all here is my wip of the new version of my model.
This link is my first and ooold version of gremlin.
Link (http://forums.cgsociety.org/showthread.php?f=43&t=472060)
OK some image of sculpt and render.
Zbrush Sculpt
http://7092227127232467869-a-1802744773732722657-s-sites.googlegroups.com/site/mathieufrossard/01.jpg?attachauth=ANoY7crkjyPPYhi9YtM_OPATTm5ssg8C fMg6ihgfsxoIV4-V0CBSOSq8lqp1MtCkZ6W3wzSpmr-EZF1VF-llMBStPEY77RMqCiIbkmMyFLzynZzuvRN-OQtkHPjtAbQq0L_cWJ7eDAjj7pG8lwrh8YGcJ6H0JNspt4uBp7 _4t_D3A9gJzQLuwDOMUxwXaBDxcju9bWRE02yK&attredirects=0
Render test Modo
http://sites.google.com/site/matic2d3d/home/creations-3d/gremlin-mohawk/03%20render%20Modo.JPG
http://sites.google.com/site/matic2d3d/home/creations-3d/gremlin-mohawk/Modo%20test%20Compo.jpg
Vray test render
http://sites.google.com/site/matic2d3d/_/rsrc/1260398003570/home/creations-3d/gremlin-mohawk/gremlinsvraySSS4.jpg
Comment are welcome
edited by mod - thumnails added
155
PascalR
09-12-2009, 01:40 PM
Hey Matic, nice to see some your work here. Are you still working on the model? The ears look smooth to me, and neck details seem to stop abruptly. I like the body, nice model.
Cheers
P.
PS: You could attach an icon to your post and it will display as a thumbnail while browsing forums.
matic
09-12-2009, 09:45 PM
Thanks PascalR
The image of the model sculp is a little older(oupss), I will post the news version soon as possible ;)
The neck and the ears have more detail of course.
matic
10-12-2009, 05:03 AM
Here is the final sculpt.
http://2703819102176141034-a-1802744773732722657-s-sites.googlegroups.com/site/matic2d3d/home/gremlin-mohawk/Gremlin%20final%20face.jpg?attachauth=ANoY7cqLUVQL bkAcmXtCoe8zVVlTCTyAeGsFkpstTRMJuf4jM7s1KOoG3GRQFr zzLGilJRbPa5UueX0zg6jgsHNr7YTbM03NYYI8e6qpE9wcpZ38 tjYRmBnUEvQ2Vhx2pO1sAQbjS0WfsTXQiVoYeX0fku20ebViw9 WAAiGM3HsfNjSjbc0pw5QlOSMI8pikhEhLMbcZhXtnX9Hnakjd XkfdUr2W8x3-GyuGo9CMbPqTvxpDhY_0EpQ%3D&attredirects=0
http://2703819102176141034-a-1802744773732722657-s-sites.googlegroups.com/site/matic2d3d/home/gremlin-mohawk/Gremlin%20final%20Arriere.jpg?attachauth=ANoY7coxo vWtXtDXFzBDI-Elfp63rJaRxP92PKSwABGSxuSEks2QdT_C3Vk6-pucWzHlA3Jx-5T7t4IdfREphTstonhi4UvAjcHd6Yqh5lN_h5Sxo-NtOywzZpb6az5zb1ogwnUKUCntQTLPuOVaQiCPlf_GXYsYEz0M rIemV5vk_aBAugukBnJ7LYTvUva00CNi1TQIav-YYpCKFiH2-PuEesJc0vjJJGI8-LUT0gxQxcLIvAMVTXs%3D&attredirects=0
PascalR
10-12-2009, 07:44 AM
can't see the new renders :(
matic
10-12-2009, 11:05 AM
link fixed, sorry I'm moving my web site...
http://sites.google.com/site/matic2d3d/home/creations-3d/gremlin-mohawk/Gremlin%20final%20Arriere.jpg
http://sites.google.com/site/matic2d3d/home/creations-3d/gremlin-mohawk/Gremlin%20final%20face.jpg
PascalR
10-12-2009, 04:42 PM
still can't see anything :rofl:
matic
10-12-2009, 11:06 PM
And now ? I'm so sorry but the googles sites are not totally clear to me...
PascalR
10-12-2009, 11:42 PM
yes ! the last renders are now showing up but we've lost the first ones :)
You know you can also upload images directly here and this way you'll get a nice thumbnail for your post ;)
Ok back to your model, I think it looks pretty good! The ears look a bit too thick from the back view and toes seem quite flat. I would expect more volume underneath, more like what you have for the fingers, even if there is compression with the ground. Just to read more phalanges.
Cool stuff :dance:
matic
14-12-2009, 07:35 AM
New update I do a new sculpt of the feet and reduce the thick of the ears.
That's better now ?
142
PascalR
14-12-2009, 07:54 AM
Looks great!, only the RHS thumb look broken or something.
Also I have edited your post so the picture shows up
Instructions are in my signature :)
Cheers
Pascal
matic
18-12-2009, 03:05 PM
I do a turnable of the hand.
Where're you seeing the broken part ?
http://www.youtube.com/watch?v=1nL7oKGPHNo
Captain Sensible
19-12-2009, 04:06 AM
He's looking really good. I love the details on the feet, face and neck. Keep the updates coming :)
collings
19-12-2009, 04:46 AM
looking great man :), the problem with the hand in my opinion is the position/rotation of the thumb. It doesn't look natural nor appealing.
It looks like it's dislocated somehow, not really broken.
by the way i edited your first post to add a nice thumbail to your thread ;)
PascalR
19-12-2009, 07:45 AM
Hey Matic, it looks better on the turntable, but yeah as Collings said the angle was looking a bit odd on your render.
156
Very nice model though!
P.
matic
20-12-2009, 09:54 PM
Ok thanks all.
Just on question did you think that's better to cut my model in more pieces; for working in more subdivision ?
Because my computer are very slow some times.
( Pentium4 2 GO / 4Go ram)
arun nagar
25-12-2009, 10:44 PM
some great work, nice sculpting:beerchug:
PascalR
27-12-2009, 10:50 PM
Ok thanks all.
Just on question did you think that's better to cut my model in more pieces; for working in more subdivision ?
Because my computer are very slow some times.
( Pentium4 2 GO / 4Go ram)
Yep that could work, just cut the geo according to your UVS shelves or tiles (if working with multi tiles), and actually grab a bit more geo than the UVS borders to avoid uvs seams at extraction time.
:dance:
Cheers
P.
matic
28-10-2011, 01:19 AM
Hi all i decide to wake up this old thread because now i´v got my new computer and more experience.
Here is the new model of my gremlin.
https://lh4.googleusercontent.com/-fANJ5KrSGCU/TqbYWxcXmjI/AAAAAAAAFP0/Rft-NFo2_2M/s800/04.jpg
Close up head
https://lh4.googleusercontent.com/-6XCSw6_yo24/TqbYXe6tJAI/AAAAAAAAFP4/2j1Jcc5aLIo/s800/05.jpg
Texture color WIP
https://lh6.googleusercontent.com/-_Pb8EfGbx7g/TqbR6IB-JWI/AAAAAAAAFPQ/COQqrzSAIS0/s800/02.jpg
https://lh5.googleusercontent.com/-5wtgJGuuSLQ/TqbR6H6nOWI/AAAAAAAAFPU/lqX-1AxVyv4/s800/03.jpg
PascalR : Well i forgot to rebuild the hand, try to fix it later ;)
great model, like the clean modeling of the skindetails.
but the thumb needs to be overworked. i tryed to bend my own like the one from your model, but without success. ;)
thebest
28-10-2011, 03:52 AM
very nice work , also I would change the black color as it hides alot of details , nevertheless it looks very good , keep it up :D
I like the details of the sculpt, but as others have mentioned the thumb looks broken.
matic
09-11-2011, 12:53 AM
Ok i fixed the thumb and make a render with a better skin shader with more light.
https://lh6.googleusercontent.com/-mxtnmUN-8jo/TrkT2RU0ywI/AAAAAAAAFTA/3s8JN-JUMu4/s640/06.jpg
Link HD
https://plus.google.com/u/0/photos/115305245219004174447/albums/5555151438096601169/5672587028734462722
Darijan
09-11-2011, 01:24 AM
It just looks awesome :)
matic
09-11-2011, 06:39 AM
I trying to make a better lighting and tweak my sss
https://lh5.googleusercontent.com/-uS8rF5Vinog/TrlbUZbal9I/AAAAAAAAFTk/AxylN3_WuUM/s640/07.jpg
Link for HD rez
https://plus.google.com/u/0/photos/115305245219004174447/albums/5555151438096601169/5672665611631237074
thebest
09-11-2011, 07:22 AM
Looks nice but alittle bit dark , keep up the good work
matic
09-11-2011, 11:59 AM
Exact maybe my screen isn't calibrate...
Fess1001
09-11-2011, 04:51 PM
I agree with Antone - looks pretty sweet, but a little dark. The face also reads a little flat - maybe more spec or a brighter light source would do it? Keep it up!:thumbsup:
dalerepi
12-11-2011, 03:24 AM
I like the sculpt of him. it has a lot of details but those are lost in the last render, perhaps the skin doesn't seem too fleshy, you could add a tad of translucence to it. or maybe is the lighting than is a bit darker. anyway...great work.
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