View Full Version : how much detail is here sculpted..?
what do you think are all these fine details sculpted..?
http://www.johnson-mortimer.co.uk/New/Gallery/Rugops/v1/Rug_Diffuse.jpg
or is he painting a dispmap..? or both..?
there are some alphas in his download section...
ive played with them but im not sure what and how he is doing his stuff...
mr mortimers woulderfull stuff... :notWorthy:
http://www.johnson-mortimer.co.uk/galleries.html
El Burritoh
01-07-2010, 03:36 AM
That stuff looks great!
I suspect he's sculpting it all. At least I know he could be. Even if you have to step up into ZB's HD Geometry mode. But he could get most of this without HD geo I think, and just a lot of ram.
a lot of ram wouldnt help with zbrush... cause z is still a 32bit app...
its using onls 4gig... so im wondering...
El Burritoh
01-07-2010, 04:13 AM
a lot of ram wouldnt help with zbrush... cause z is still a 32bit app...
its using onls 4gig... so im wondering...
Actually, that's an interesting discussion.
Yes, ZB is a 32-bit application, but we have also noticed that if we give it more than 4GB, it can handle more detail. I've got 8GB in my machine and ZB is giving me a MaxPolyPerMesh value of 21. With 4GB, it's closer to 12 I believe.
We've been confused about this at work because we know that ZB is a 32-bit app, but in practice, it seems to see more than 4GB if it's there.
MikeANash
02-07-2010, 03:31 AM
Looks like combination of displacement and texture painted.
Maybe send him an email, seems like he keeps his website up to date these days, so i'm sure he checks his emails.
Mrguy
12-09-2010, 08:03 AM
Yeah probably sculpted all those details out.
I have 7 gig's of ram and so far can get to 25 mil.
tonytrout
12-09-2010, 12:15 PM
Im assuming sculpted. nice alphas
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