View Full Version : GM Brocolli creature
ianucci
18-11-2009, 05:05 AM
This is a character I'm working on to put in a simple environment. I plan to optimize the whole scene as a low poly asset (thanks Pascal :thumbsup:) to put in my showreel.
Any C&C is more than welcome. :)
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edit - embedded images
PascalR
18-11-2009, 09:15 AM
Hey ianucci, interesting concept, and quite original :) I like your style.
For the "asset" thing, I have tweaked the forum settings, it should work now.
also you can include your attachments within your post so the pictures show up.
Here is how:
How to include a picture within your post
Cheers
Pascal
ianucci
19-11-2009, 12:18 PM
Thanks Pascal, a friend of mine came up with and drew the concept as I was trying to come up with something interesting to put in this lab environment I had started working on.
I'm slightly struggling with balancing a cartoony/whimsical look with a measure of anatomical reality.
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PascalR
19-11-2009, 11:30 PM
Cool stuff! I would probably add more forms in the eyebows, it looks like the bone structure is more pronounced in the artwork. Same for the fingers, I guess you could go totally smoothed/stylized or go more detailed with bone structure and anatomical details. Right now it looks like you have a bit of bones structure but not enough to be consistent with the overall style. You probably need to make a style choice here :)
Cheers!
P.
ianucci
06-02-2010, 09:34 AM
Still working on this on and off. I finished the sculpting (although I did some more work on the thumbs which i lost thanks to a corrupt mud file :banghead:) and have laid down some quick colouring on the creature. I've been working on the environment a bit more, probably try and finish that before I return to texturing the creature.
Please excuse the odd black areas around some UV seams, I altered the UVs a little.
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sebcravoisier
07-02-2010, 05:37 AM
it will taste very good i love broncolie!
great style... i like it...
keep working..!
ianucci
09-02-2010, 06:53 AM
Haha Seb, I tried to make him look a little sad/anxious because of vicious brocollivores like yourself!
Thanks for the encouragement Oglu, I appreciate it, always really enjoy your work. :thumbsup:
ianucci
09-10-2010, 11:40 AM
Necrobump! I finished this piece, below are some real time renders in marmoset and of the hires character in mudbox. I'm calling this done but I would welcome c&c, there are a number of problems I have with it but I need to move on now. Learnt a lot from it at least.
http://dl.dropbox.com/u/3579045/cubby01.jpg
http://dl.dropbox.com/u/3579045/cubby03.jpg
http://dl.dropbox.com/u/3579045/cubby04.jpg
http://dl.dropbox.com/u/3579045/cubby_hires.jpg
tingles
11-10-2010, 03:05 PM
Hey man, I really liked this dude.
You should do some more on it! Set up a nice skin shader for him, I think you could get some really kick *** results.
I also liked the more pronounced brow like in the concept drawing .. made him look like a sad broccoli monster. Like he isn't sure why the hell he looks like a marshmallow with broccoli on his back.
Nice !:thumbsup:
Kel Solaar
11-10-2010, 09:21 PM
I like that Mister Broccoli. I wanted to say that there was something in the concept that didn't made it yet into the model and saw what I wanted to write into tingles last comment :)
I'm not sure I would have used "Sad", maybe "Evil" broccoli head though :)
KS
ianucci
12-10-2010, 02:43 AM
Many thanks for the comments guys. Concerning the brow, I thought he looked a bit evil as you say Kel, and wanted him to look more sad than evil. If I can find some more time for him I will see if I can make the brow more defined, but sad not evil haha.
I'd like to try rendering him with mental ray Tingles, I need to learn it first though haha, so that's another thing I'll put on the to do list.
sebcravoisier
13-10-2010, 02:46 AM
some ref
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keep working on it! it's a great idea!
i love the concept
ianucci
22-10-2010, 11:19 AM
Thanks for the ref pics Seb, I will try and do some more on him when I've finished some other stuff. :)
sebcravoisier
23-10-2010, 11:01 AM
i'm going to eat some broncolli creature soon!
i by it too day!
thanks for all
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