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View Full Version : Smooth shading in Zbrush


phrenzy84
10-05-2010, 02:49 PM
I just a quick tip video as a test to see how my video and mic setup holds up for my Hitchcock tutorial/lecture.

http://www.vimeo.com/11596895

It might be a little simplistic but i thought i might aswell pot it here in case some of you guys using Zbrush might not know or have forgotten this feature doesn't exist.

PascalR
10-05-2010, 03:48 PM
Thanks Andrew for explaining this process here:beerchug:
Still it'd be nice to have a quick smoothed normals render . I mean this seems to create a subd version of the mesh, therefore affecting the mesh contours and slower render.
But thanks again for the tut :bouncy:

BrettSinclair
11-05-2010, 10:11 AM
Thats a cool tip. I never knew that. I always wondered if zbrush had a smooth normals. Thanks.

rasmusW
11-05-2010, 08:07 PM
yeah! great trick, andrew.

didn't know that either. hehe
but like like pascal said, it sure would be nice to have a real smooth normals render. instead of their pseudo-semi-halfway approaches.

-r