ashaiad
04-05-2010, 10:56 AM
render your Mudbox litSphere material or Zbrush Matcap in Maya using mental ray http://www.pixelcg.com/blog/?p=627
note: you ned to know how to enable the mip shaders
or you can look here
http://www.pixelcg.com/blog/?p=511
note: you ned to know how to enable the mip shaders
or you can look here
http://www.pixelcg.com/blog/?p=511