gal
17-04-2010, 01:50 PM
hey guys,
this is my first real post here, and actually the first time i upload any of my work onto a cg forum! even though i've been following them for years.
i think the fact that this one is small but populated with some of the best artists/names in the industry so much quality and valuable info shown here, guess i thought i could use some critique.
Nothing as fancy as the others post here, some are commercial work i've done and some are personal, some are still wips and tests.
Appreciate any kind of critique, especially on the soldier/sculpture.
Hope i'm posting in the right section...
sculpture i've been designing(referenced a lot from the augustus prima porta - cloth and the monument to michelangelo buonarroti - hair) and slowly refining.. this is an older render with messy displacements
http://www.galroiter.com/images/render(2009-clayit)08.jpg
this is the final pose/clothing though i may change the cloth, dont feel it sits right yet.
http://www.galroiter.com/images/sculpture_high_comp.0005.jpg
http://www.galroiter.com/images/sculpt_cap01.jpg
http://www.galroiter.com/images/sculpt_cap03.jpg
soldier concept
http://www.galroiter.com/images/soldier_high_comp.0003.jpg
http://www.galroiter.com/images/s00_soldier_wip_11.jpg
http://www.galroiter.com/images/s04.jpg
took the clay render to ps to try and decide on a color scheme, still not sure if this is the direction i want, any suggestions are more than welcome.
http://www.galroiter.com/images/soldier_high_comp_concept.jpg
2 dinos i've done for an old commercial, i think it was 11 days each on avg to design/model&texture (the small dino was textured by a coworker of mine).
http://www.galroiter.com/images/cap003.jpg
http://www.galroiter.com/images/bronto_comped04.jpg
http://www.galroiter.com/images/bronto02.jpg
http://www.galroiter.com/images/trex_comped21.jpg
my current project, bill murray..i love his face, his character it's like kramer only better! trying to think of a setting/pose that will capture him best. i took stills i snapped from groundhog day and tried to match it the best i could in maya to get a fix on proportions/details.. still working on roughing/placing everything correctly.
http://www.galroiter.com/images/bill_progress_v7.jpg
http://www.galroiter.com/images/bill_progress_v7_cam9.jpg
http://www.galroiter.com/images/bill_progress_v7_cam9_wire.jpg
old proof of concept for a show, the idea was to take an actor make a digital copy then create an older version of him after 15 years of smoking. think i had a 12 day deadline from start to finish if i remember correctly. wish i had more time...
http://www.galroiter.com/images/both_comp_fixed01.jpg
http://www.galroiter.com/images/r002.jpg
bmw z4 i never got to finish, all polys except some interior details which were made with nurbs in rhino. on my to do list with a milion other things i will prolly never find the time for.
http://www.galroiter.com/images/s001.jpg
http://www.galroiter.com/images/s002.jpg
http://www.galroiter.com/images/s011.jpg
early stage of model i've been roughing out.
http://www.galroiter.com/images/old_comp01.jpg
sculpy figure i've done when i was in art school one of 2 i ever did, i never had the time to finish and sadly it disintegrated over the years.
http://www.galroiter.com/images/doyle02.jpg
Thanks, Gal.
this is my first real post here, and actually the first time i upload any of my work onto a cg forum! even though i've been following them for years.
i think the fact that this one is small but populated with some of the best artists/names in the industry so much quality and valuable info shown here, guess i thought i could use some critique.
Nothing as fancy as the others post here, some are commercial work i've done and some are personal, some are still wips and tests.
Appreciate any kind of critique, especially on the soldier/sculpture.
Hope i'm posting in the right section...
sculpture i've been designing(referenced a lot from the augustus prima porta - cloth and the monument to michelangelo buonarroti - hair) and slowly refining.. this is an older render with messy displacements
http://www.galroiter.com/images/render(2009-clayit)08.jpg
this is the final pose/clothing though i may change the cloth, dont feel it sits right yet.
http://www.galroiter.com/images/sculpture_high_comp.0005.jpg
http://www.galroiter.com/images/sculpt_cap01.jpg
http://www.galroiter.com/images/sculpt_cap03.jpg
soldier concept
http://www.galroiter.com/images/soldier_high_comp.0003.jpg
http://www.galroiter.com/images/s00_soldier_wip_11.jpg
http://www.galroiter.com/images/s04.jpg
took the clay render to ps to try and decide on a color scheme, still not sure if this is the direction i want, any suggestions are more than welcome.
http://www.galroiter.com/images/soldier_high_comp_concept.jpg
2 dinos i've done for an old commercial, i think it was 11 days each on avg to design/model&texture (the small dino was textured by a coworker of mine).
http://www.galroiter.com/images/cap003.jpg
http://www.galroiter.com/images/bronto_comped04.jpg
http://www.galroiter.com/images/bronto02.jpg
http://www.galroiter.com/images/trex_comped21.jpg
my current project, bill murray..i love his face, his character it's like kramer only better! trying to think of a setting/pose that will capture him best. i took stills i snapped from groundhog day and tried to match it the best i could in maya to get a fix on proportions/details.. still working on roughing/placing everything correctly.
http://www.galroiter.com/images/bill_progress_v7.jpg
http://www.galroiter.com/images/bill_progress_v7_cam9.jpg
http://www.galroiter.com/images/bill_progress_v7_cam9_wire.jpg
old proof of concept for a show, the idea was to take an actor make a digital copy then create an older version of him after 15 years of smoking. think i had a 12 day deadline from start to finish if i remember correctly. wish i had more time...
http://www.galroiter.com/images/both_comp_fixed01.jpg
http://www.galroiter.com/images/r002.jpg
bmw z4 i never got to finish, all polys except some interior details which were made with nurbs in rhino. on my to do list with a milion other things i will prolly never find the time for.
http://www.galroiter.com/images/s001.jpg
http://www.galroiter.com/images/s002.jpg
http://www.galroiter.com/images/s011.jpg
early stage of model i've been roughing out.
http://www.galroiter.com/images/old_comp01.jpg
sculpy figure i've done when i was in art school one of 2 i ever did, i never had the time to finish and sadly it disintegrated over the years.
http://www.galroiter.com/images/doyle02.jpg
Thanks, Gal.