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kskovbo
04-05-2010, 12:24 AM
Hello guys,

Thanks for a new great web forum! I spent a couple of weeks looking around here daily now. And I must say that the feedback given here is really nice. So I will be beginning with my latest sculpt. Everything done with Zbrush and PS.

Even though I call it done now, you are more than welcome to critique it!!


http://www.cgfeedback.com/cgfeedback/attachment.php?attachmentid=1170&d=1270426789

_____________________________________
Klaus Skovbo - 3D Modeler
www.klausskovbo.blogspot.com

PascalR
04-05-2010, 01:28 AM
:welcome:Klaus!
Nice model, I would still spend a bit more time on textures and shading. Here are a few comments:
The head skin looks too simple shader wise, I would add color variation, subsurface scattering where the tissues are softer, add more spec variation so people can tell which area is dry or wet.
The armor looks nice but again it needs color variation, I would get some dirt in the cracks, less specular where it is damaged.
I am not sure if you're planning on working on it, but I would love to see some updates on this guy!

Keep it up:thumbsup:

madmatt
04-05-2010, 07:28 AM
:welcome:Klaus!
Nice model, I would still spend a bit more time on textures and shading. Here are a few comments:
The head skin looks too simple shader wise, I would add color variation, subsurface scattering where the tissues are softer, add more spec variation so people can tell which area is dry or wet.
The armor looks nice but again it needs color variation, I would get some dirt in the cracks, less specular where it is damaged.
I am not sure if you're planning on working on it, but I would love to see some updates on this guy!

Keep it up:thumbsup:

Yeah pretty the same for me, there's some really hard edges in the "armor" that I would smooth...Anyway great job...

Bye