PDA

View Full Version : Taru


arun nagar
21-02-2010, 08:26 PM
http://img691.imageshack.us/img691/9331/00tarurenderarunart.jpg

"Hi,
I want to show my new work "Taru".
I did this character to learn game mapping, flow etc. I was inspired from lots of Dominance war Characters and come up with something like this.."

character have 10K tris with 2048/2048 colour, normal and speculer map. (Weapon is seprate pieace) .

All detailing done in zbrush, then topogun, UVLayout, Xnormal was used. Textures was done in Photoshop and BodyPaint Then render in Maya Mental Ray.

Hope you enjoy.

Here is some WIPs of Taru-
front High poly Detail in ZBrush:-
http://img94.imageshack.us/img94/5506/01highpolydetailarunart.jpg


backHigh poly Detail in ZBrush:-
http://img109.imageshack.us/img109/2843/02highpolydetail1arunar.jpg


Low poly and normal map applied, Snapshots from maya:-
http://img109.imageshack.us/img109/6261/03lowpolywireandnormalm.jpg


textureing WIP snapshots from maya:-
http://img14.imageshack.us/img14/4034/06closseupsnapshot.jpg


Test Render and Maps:-
http://img203.imageshack.us/img203/867/07mapsarunart.jpg

Thanks for watching.:)

PascalR
22-02-2010, 09:23 AM
cool, thanks for sharing your works here Arun :thumbsup:
Is he made of rock?

Cheers

arun nagar
22-02-2010, 03:10 PM
Thanks Pascal.:beerchug:
yep he is made of rock and lava inside him.