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Silva Spoon
04-02-2010, 12:37 PM
This is a work in progress that has been hanging around my hard drive for quite some time (as all my wips do :banghead: ) I just started getting around to adding a body for him. Going to pose him and all when its said and done. Been doing minor tweaks here and there to his head as I work his body. Let me know what you think of him so far. I hope to use this thread as a way of motivating me to finish him.

752


http://www.bryansilva.com/images/tyson/screenshot0024.jpg


http://www.bryansilva.com/images/tyson/turntable01.gif

PascalR
04-02-2010, 02:31 PM
:welcome:Silva Spoon!

Very nice model! I like the face , very cool. A few texturing/shading comments on the face:
-the wrinkles on the forehead are too parallel and same length
-the wrinkles on the neck should be softer
-the overall specular could be tighter on the skin, epcially on lips, cheeks and forehead
-the lips are too red, and the bump a bit simplistic (parallel lines)
-the sternocleidomastoid muscles make an odd v shape where they attch to the clavicles, but it looks much better on the body turntable (probably not the same model version)
-the white of the eyes are too perfect, could ad some redish veins details.

Great stuff, keep it up!

Cheers

P.


Sorry for the big image but I thought it would be helpful as a texture ref:

http://cdn.okmagazine.com/wp-content/uploads/2009/11/miketyson.jpg

Silva Spoon
05-02-2010, 07:14 AM
Thanks for the crits. I will definitely take them into consideration when I get back to rendering him. And thanks for the image. Its nice and big. Right now Im trying to nail down the body and decide on a pose. Not sure how I want it to end up. Any of you guys got any suggestions?

Ganjica
05-02-2010, 11:41 AM
If you're looking for a fighting pose I'll give you a couple of ideas:

Cross punch:

472

Uppercut:

473
474

Not the best pictures or angles, but the Tyson's uppercut was great! :thumbsup:
You cam check also some crazy expressions he was used to have while throwing a punch, very scary! :eek:

Silva Spoon
05-02-2010, 01:20 PM
Oh hell yeah. I dig that 1st and 3rd shot. Though, this is going to have me doing a whole other character :eek:

But it would be for the best. I mean, a still of him knockin the snot out of an opponent would be dope as shit.

Silva Spoon
06-02-2010, 06:29 PM
more progress...

oh and btw, not sure if you guys are aware of this or not but if you want to be able to scrub through these gif animations you can. You just have to save them and then open them with quicktime.


http://www.bryansilva.com/images/tyson/turntable02.gif

weiluntsai
07-02-2010, 08:11 PM
really bad *** !! dude. I like anatomy and proportion. Very nice :beerchug:
I guess you still working on feet.
can't wait to see more

PascalR
07-02-2010, 08:50 PM
yeah looks cool although the feet need more work and the muscle tensions will have to be revised once the model is posed. The poor guy is also missing a belly button ;)
Keep it up! :sw:

Ganjica
08-02-2010, 04:28 PM
Wow! He's coming along and he's awesome! Keep in mind that Tyson used to have huge upper body and tiny legs, so those calves are too big for him and I'm not 100% sure about the shape of them. The "cut" in the middle is too visible and there are some strange wrinkles at the side.
Anyway the whole figure looks great and it's just a matter of details, that probably would even change when you decide the final pose :)

Silva Spoon
09-02-2010, 04:54 AM
Thanks for the feedback guys! I really appreciate it. The feet are definitely neglected as I will be covering them with shoes. Hands with gloves too. Got a pose going and some shorts started. Still revising the wrinkles. Wish I could find some good reference for the chest and shoulders in this pose. Just incase the pose doesnt read clearly without another boxer in there, he's uppercutting someone, and has got his right hand ready to throw. Still going to throw a facial expression on him too.

Thanks for he crit on the calves, I will address them soon. In fact, I've still got a pass on the whole body left to do.

http://www.bryansilva.com/images/tyson/turntable03.gif

migusan76
09-02-2010, 09:41 AM
Lookin really nice silva! The biggest thing that throws me off from thinking its mike for me is his body proportions. For some reason the body looks like a super hero body type. I made a couple reference sheets, and even in his young prime I don't see mike being that pumped. He also feels alot taller and I'm not feeling the short stocky nature that mike was famous for. I think a couple more tweaks and you'll fully capture it. As for the pose, right now it feels more like he is doing a tai chi stance than a vicious mike Tyson upper cut. I think if you arched the back and put more momentum into the throwing arm and pull in the extended leg in some more to plant him solid on the ground. Might want to bring in that non upper cut hand in tighter to the body as well, usually that is used to be the blocking arm. Left open like that you would prob get knocked out with a nice counter. Just being picky now, but mike Tyson usually used his right hand to upper cut. Can't wait to see what you do with this, keep up the great work. :thumbsup:

524

525

Silva Spoon
09-02-2010, 01:29 PM
What a great critique! Thanks for taking the time. I agree with all you said. Guess I been sculpting too many comic hero types. I think Im going to go back and make some anatomy tweaks. Try an get that short and stocky look to come across. Also want to tweak the pose. When you say arch the back more do you mean more forward or lean him back more? Your right about that non throwing arm too. It is leaving him open. I guess I was just trying to base the pose more on silhouette and less on boxing theory, but maybe thats a mistake.

musashidan
09-02-2010, 02:56 PM
This is purely from a boxing mechanics perspective: The punch he's throwing in your pose is halfway between a left hook and an uppercut. This punch would generally be directed towards the kidneys. If you're going for an uppercut pose his lead elbow would be centered over his own body with his forearm at right angles to his bicep. His lead hip (centre of all power) should be turned more towards the direction of the punch. His rear knee should be turned much more into the punch also, with his rear foot right up on the ball with heel raised way up. Also, his chin would be tucked down into his lead shoulder, and as mentioned above: the guarding hand cocked tightly at his temple and elbow protecting his ribs/kidneys.

Excellent work all round. I remember seeing the head renders last year and it's great that you've picked up again and decided to go the full body pose route. Will be watching this one closely. clap

migusan76
09-02-2010, 05:42 PM
:) silva, no prob. I'm just as guilty on that as well, I start to model what I think is there or stylize it to what I'm used to seeing. Well I think musashidan gave a very indepth punch for punch description OHHH! Yea from the pictures I looked at Mike looks like he would lean or curve is back more on his uppercuts, maybe that is why he did so much damage. Found this pic of an uppercut that looks default that might help.

537

Silva Spoon
11-02-2010, 06:19 PM
Lots of good advice guys. Trying to act on it. I adjusted the pose and the proportions. Tried to get a more Tyson-like stature to the pose and that short stocky look going on in his proportions. Definitely think it helped. I also got a start on some diffuse textures. Still plenty to do, modeling and texturing wise. I know there are some areas that need love, but still feel free to point them out. Fresh eyes always see more flaws than those that have been looking at the work while creating it. Gotta get some shoes and gloves going too.

Thanks again for the feedback.

http://www.bryansilva.com/images/tyson/screenshot0025.jpg

weiluntsai
11-02-2010, 06:28 PM
pretty dynamic!! nice!!!!!!:bouncy:

Ganjica
11-02-2010, 07:38 PM
Wow! He's coming out very good!
Two things are not correct boxing-wise:

1) no matter what kind of uppercut he's throwing (in this case a left and quick one), but a boxer has always a leading hand and a leading foot. Tyson is right handed, so the left foot has to be more forward to support the weight.

2) the other hand should protect the face, and the chin should be close to the shoulder.

3) The other foot, when the uppercut is thrownk, should pivot quite a lot, let say 45 degrees, to give more power.

4) The bust should be bended towards the side of the uppercut and forward.

Your position is still pretty rigt, but looks more like a counter attack while he's getting hit. Can't find a better reference, but this pic should help a little:

565

Hope it helps! Keep it up!!

Ganjica
11-02-2010, 07:40 PM
Whops, I just noticed that the picture is showing the "power" uppercut, thrown with the other hand. It's pretty much the same, but you should pivot the leading foot in this case.

migusan76
11-02-2010, 08:05 PM
:clap: Awesome stuff Silva. Looking much better! Still think the pose could use a little more love, but you're well on your way. Ganjica made some good points. The body is looking alot more like mike also, only thing that stands out is his forearm is really long compared to mikes. I found these on you tube might help out to understand his punch for his pose.


http://www.youtube.com/watch?v=V_rNt-FNMX8

http://www.youtube.com/watch?v=2yQb5nx5-w8

http://www.youtube.com/watch?v=NB9VKVFoREc

http://www.youtube.com/watch?v=F-ulJmNVISs

vfx
11-02-2010, 09:58 PM
youhouuuuuu I love it !!
I can't wait to light it !
:bouncy:

weiluntsai
11-02-2010, 10:00 PM
The Torso did a great job, but one thing annoying me is the lower arm, I think is too long in overall proportion.or if you flash out more muscle.
really like this piece , keep it up 566 clapclap

Silva Spoon
12-02-2010, 11:18 AM
Thanks for the feedback and the reference. Especially the videos. I think Im going to be picking up that Tyson documentary as well. I agree those forearms look rather long. Im going to address that in the next update. Im going try an tweak that pose again and see if I can make it even more solid.

Ganjica, its funny you spoke of it looking like a counter punch because that is my intent. I am considering putting the opponent in the scene that has just thrown a jab that Tyson has dodged and is countering with an uppercut. I want the make the opponents legs buckling and his jaw up pointing to the ceiling as if he were just devastated by the punch. I want to finish Tyson first however, so I don't get overwhelmed.

As far as leaning him more forward, Im reluctant because most of the time I see Tyson uppercut he is leaning quite far back and to the side. But I will play with pivoting the foot. Are you speaking of the foot that is on his throwing hand side? Thats the one I am considering pivoting outward and turning the knee inward.

Ganjica
12-02-2010, 02:05 PM
Are you speaking of the foot that is on his throwing hand side? Thats the one I am considering pivoting outward and turning the knee inward.

Yes ;)
Be careful with the counter leading uppercut, usually it's not a knock out punch :)

GregStrangis
13-02-2010, 06:39 AM
This is looking great! Its always tough with subject matter as this and your doing a great job so far. Tyson was a nasty boxer in his prime :banghead:

Silva Spoon
17-02-2010, 09:47 AM
Thanks guys. Here's another update. Worked the pose some more, and started on some more textures. Spec, gloss and trying some things out with bump. Went too far with the bump in places. Trying to use bump instead of going up another level. We'll see. I also started the expression. Trying to get that menacing look and still keep the likeness. I also got a start on the gloves. They are FAR from being done. Just wanted to get something started with them.

http://www.bryansilva.com/images/tyson/screenshot0028.jpg

http://www.bryansilva.com/images/tyson/screenshot0027.jpg

migusan76
17-02-2010, 10:53 AM
:thumbsup: The update is looking awesome silva. The pose is feeling much better and the addition of the gloves help.

PascalR
17-02-2010, 02:25 PM
Cool stuff! I would say the muscles on arms and shoulders feel a bit disconnected, especially the biceps on the left screenshot.
I know there is a lot of tension on the muscles in this pose, but I don't feel a lot of skin tension in the model, also I would add a few finer wrinkles here and there, where the skin gets compressed.
Keep it up!, looking cool:beerchug:

Look at that poor guy, that's what I call tension hehehehe :rofl:

http://www.isteroids.com/blog/wp-content/uploads/2008/03/wolf-bodybuilder.jpg

Silva Spoon
25-02-2010, 10:54 AM
Thanks a lot guys. Im trying to get that going Pascal. This is my refining in progress. Still have yet to do shoes or the legs so I just included shots from the thighs up. Trying to get that likeness back in there. Its gotten a bit lost.

Feedback would be great guys.


http://www.bryansilva.com/images/tyson/screenshot0029.jpg


http://www.bryansilva.com/images/tyson/screenshot0030.jpg


http://www.bryansilva.com/images/tyson/screenshot0031.jpg


http://www.bryansilva.com/images/tyson/screenshot0032.jpg


http://www.bryansilva.com/images/tyson/screenshot0033.jpg

Porkpie Samurai
25-02-2010, 10:56 AM
Really nice man! Love the face expression

migusan76
25-02-2010, 12:34 PM
:D Yes Def another nice update and agree the facial expression is looking awesome and more mike tyson. POW! The only thing that really stands out to me at this point is his elbow and tricep. Could just be me...

754

tiktok
25-02-2010, 12:43 PM
great update!
the facial expression is spot on! I also really like the 'fleshiness' you've put into the neck.
It be great if you could put some of that same 'flesh over muscle' feeling into the rest of the torso, and loosen it up a bit more.

This is looking excellent!
:sw:
-Bayard

Manuel Poehlau
28-02-2010, 02:19 PM
754

Compared to this reference picture, your pose looks less dynamic. Try to create this nice curves in the arm. Also I would try to rotate the head a little bit backwards and to the side like in the ref.
Good work, itīs getting closer :thumbsup:

Silva Spoon
01-03-2010, 08:24 AM
Thanks a lot for the feedback guys. I really appreciate it.

Porkpie Samurai - Thanks. I think Im going to work the expression a tad more. Mainly in the mouth.

migusan76 - Thanks for the crit. I pulled the elbow down a bit. As I refine the left arm Im going to work on the forearm more.

tiktok - Thanks! Im going to be doing a pass around the rest of the body now that I believe I have finalized the pose.

Manuel Poehlau - I noticed how Miguel had to rotate the reference picture to compare the two so that told me I had to rotate the back more. I reworked the pose more, neck included.

- rotated his back more
- right shoulder forward
- pivoted the left foot more
- turned head more

http://www.youtube.com/watch?v=_7nQMViSe5I

http://www.youtube.com/watch?v=VvZJx4geHm8


Heres some links to it on the area. if you full screen and hit 1:1 youll see it in full resolution

http://area.autodesk.com/showcase/turntable/tyson_uppercut03

http://area.autodesk.com/showcase/turntable/tyson_uppercut02

PascalR
01-03-2010, 09:11 AM
Great model, the muscle definition is still a bit too sharp on the pecs and biceps imho, but I am sure you'll introduce some break up at bump level.

Very nice work ! :thumbsup:

migusan76
02-03-2010, 09:52 PM
Congrats on top row silva! Nice to see mike up in lights again :beerchug:

Silva Spoon
03-03-2010, 08:34 AM
Thanks for the plug! Pascal I'm taking your suggestion and the next update will have some tweaks to the pecs. Trying to give the whole body a pass or refinement. I've got to stop avoiding those shoes. I passed some stuff off to VFX to start his work on lighting so hopefully by the time this thing is done it will look stunning. Thanks for all the support so far guys. Its been a long time since I've been to a forum that actually gave good feedback. Cheers to CGFeedback.com!

pitiwazou
05-03-2010, 01:54 AM
Very good job ;)

cartooon10
30-12-2010, 03:17 AM
A wonderful work.