oglu
05-04-2011, 11:32 PM
how do i mix a 32bit baked displacement map with a painted 16bit one..?
i have no idea how to built the shading network in maya...
if seen some painting stuff in mari and there is allways done a fine dispmap...
i have no idea how to built the shading network in maya...
if seen some painting stuff in mari and there is allways done a fine dispmap...