mala
08-02-2011, 12:26 PM
Hi Everyone,
Bit scared posting here as it seems to be where the big boys hang out...I've been watching for a while and am in awe of the work posted here:notWorthy:
But hopefully that means there is the experience to be able to help me..
I'm working on a character modeled in C4D+ZBrush and rendered with VrayforC4d...not sure how many people here use this version of Vray..but i can see there are plenty of Vray/Max users.
With VrayforC4D we can use Cinemas Hair plugin(a very nice Hair solution i've found)and when its set to generate polys,the result can be rendered with Vray..the Colour/spec channels can be "plugged" into the diffuse channel of your Vraymtl if you want....but it can be tricky,so i tend to just use the hair "modifiers" of the cinema Hair material to style the hair and do all the rest with a Vraymtl..
Anyway to the point.. the hair is generating 100's of thousands of thin polys,so i have a real problem trying to find a decent AA solution at an acceptable render time...does anyone have any suggestions that may help?
I have a sneaking feeling the answer will be render Hair with C4D-AdvancedRender and comp with the rest rendered in Vray,but its worth asking.
BTW,I have posted this question a few times over at the VrayforC4d forum,but none of the replies so far are helping,i think here there are more people interested in character work..unlike the vrayforc4d forum which is mostly archviz.
Thanks for any advice you can offer.
Cheers,
mala
Bit scared posting here as it seems to be where the big boys hang out...I've been watching for a while and am in awe of the work posted here:notWorthy:
But hopefully that means there is the experience to be able to help me..
I'm working on a character modeled in C4D+ZBrush and rendered with VrayforC4d...not sure how many people here use this version of Vray..but i can see there are plenty of Vray/Max users.
With VrayforC4D we can use Cinemas Hair plugin(a very nice Hair solution i've found)and when its set to generate polys,the result can be rendered with Vray..the Colour/spec channels can be "plugged" into the diffuse channel of your Vraymtl if you want....but it can be tricky,so i tend to just use the hair "modifiers" of the cinema Hair material to style the hair and do all the rest with a Vraymtl..
Anyway to the point.. the hair is generating 100's of thousands of thin polys,so i have a real problem trying to find a decent AA solution at an acceptable render time...does anyone have any suggestions that may help?
I have a sneaking feeling the answer will be render Hair with C4D-AdvancedRender and comp with the rest rendered in Vray,but its worth asking.
BTW,I have posted this question a few times over at the VrayforC4d forum,but none of the replies so far are helping,i think here there are more people interested in character work..unlike the vrayforc4d forum which is mostly archviz.
Thanks for any advice you can offer.
Cheers,
mala