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View Full Version : what is the workflow for more displacement map for character?


togeux
23-01-2011, 02:59 AM
Hello,
I must make a cinematic with me character, i wondered how studios cinematics games work for displacement map with Vray on their character?

to give an example :drool: :

http://www.youtube.com/watch?v=ZNgxanWcDbA

Now for talk about my probleme^^: I have 2 textures displacecement map on my character:
(I have not found a tutorial speaking put more textures displacement on model....)

http://img210.imageshack.us/img210/8260/test3ve.png

That is my render with SSS2 and my map displacement skin on mesh skin,
I used VrayDisplacement Mod modifer but work with only texture :s
How to put my other displace map cloth on my mesh cloth? : s
(All meshs, head, cloth, foot, is attached and skinned with Cat rig of max)
I have 3ds max 2011 and Vray 2.

Sorry for my english and thanks much for your help!

Togeux

oglu
23-01-2011, 06:35 AM
here a tutorial fron neil...
vhttp://www.neilblevins.com/cg_education/multiple_uv_tiles/multiple_uvs_tiles.htm

think this should also work with the vraydisplacement modifier..

togeux
23-01-2011, 07:07 AM
Hello oglu !
Thanks for your help :)
I check that