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kinetiknz
16-01-2010, 09:29 AM
Hey, my first post here on cgfeedback. This is my first low poly and zbrush/mudbox character.

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She is a wastelander doing what she can to survive. Based on a character concept drawing done for Fallout 3. I wanted her not to be the typical 3d girl (large breasts, and confidant) but more a girl coming of age thrust into a hard life.

My goal was to learn mudbox/zbrush and establish a pipeline using bodypaint, low poly geo and normal maps. The base mesh is 8000 faces, and renders in around 15 seconds in 1080p.

Lots of stuff I'd change if I did her over, especially in her face area, but was an awesome learning experience.

If anyone has any crit I'd love to hear.

Base model - Maya
First sculpt - Mudbox
Re-top - Maya - NEX plugin
Texturing -Bodypaint/Photoshop
Rendered with Mray

PascalR
16-01-2010, 09:26 PM
:welcome: kinetiknz! Nice to see some low poly works here too :beerchug:
I'll save my crits for your next work , I like the texture details here
Cheers

P.

MiguelAngeloCBT
17-01-2010, 08:23 AM
Nice work on the textures man! :beerchug:
Can you put, please, some texture layouts? :bouncy:

Thanks,
-Miguel

kinetiknz
18-01-2010, 08:44 AM
Here ya go. some pics of the textures and the bodypaint window with raybrush on and off.288289290291