kinetiknz
16-01-2010, 09:29 AM
Hey, my first post here on cgfeedback. This is my first low poly and zbrush/mudbox character.
272
She is a wastelander doing what she can to survive. Based on a character concept drawing done for Fallout 3. I wanted her not to be the typical 3d girl (large breasts, and confidant) but more a girl coming of age thrust into a hard life.
My goal was to learn mudbox/zbrush and establish a pipeline using bodypaint, low poly geo and normal maps. The base mesh is 8000 faces, and renders in around 15 seconds in 1080p.
Lots of stuff I'd change if I did her over, especially in her face area, but was an awesome learning experience.
If anyone has any crit I'd love to hear.
Base model - Maya
First sculpt - Mudbox
Re-top - Maya - NEX plugin
Texturing -Bodypaint/Photoshop
Rendered with Mray
272
She is a wastelander doing what she can to survive. Based on a character concept drawing done for Fallout 3. I wanted her not to be the typical 3d girl (large breasts, and confidant) but more a girl coming of age thrust into a hard life.
My goal was to learn mudbox/zbrush and establish a pipeline using bodypaint, low poly geo and normal maps. The base mesh is 8000 faces, and renders in around 15 seconds in 1080p.
Lots of stuff I'd change if I did her over, especially in her face area, but was an awesome learning experience.
If anyone has any crit I'd love to hear.
Base model - Maya
First sculpt - Mudbox
Re-top - Maya - NEX plugin
Texturing -Bodypaint/Photoshop
Rendered with Mray